Levels shader, it lets you define a new white/blackpoint. If you set white point to 255, you leave it untouched. Now take a screenshot where you think should be pure black and open it in any image editor, pick the color at the area. If the color is like 16 16 16, set black point to 16. Make sure that in the pipeline, the levels shader is after all other shaders (not sure if you can freely switch SweetFX effects around independant from each other).
Last edit: 8 years 2 weeks ago by Marty McFly.
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