Effect Tweak?

  • Posts: 343
3 years 11 months ago - 3 years 11 months ago #1 by Elimina
Is there a way to increase the amount of blur applied to the effects such as the Chapman Lens, and Lens Flare effect? I want to increase it to show less pixelation from the screen, and to give it a much more subtle look, but I want to know what I should do to edit this. In ME the earlier versions had no blur at all, but eventually one was added, so I am guessing that increasing the blur could be edited. (This is just for personal use btw)

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  • Posts: 42
3 years 11 months ago #2 by WLHM15
That can be done, but is little difficult to do..

If you use MER,
1. Open the "ReShade.fx" file with Notepad++ (easier than standart Notepad).
2. Set the language as C++
3. Go to Line 2820 and 2825..

You will see this line
float4 PS_ME_LensPass1(VS_OUTPUT_POST IN) : COLOR
{
	return GaussBlur22(IN.txcoord.xy, SamplerLens1, 2, 0, 1);	
}

float4 PS_ME_LensPass2(VS_OUTPUT_POST IN) : COLOR
{
	return GaussBlur22(IN.txcoord.xy, SamplerLens2, 2, 0, 0);	
}
What you must to do is, change this number.
float4 PS_ME_LensPass1(VS_OUTPUT_POST IN) : COLOR
{
	return GaussBlur22(IN.txcoord.xy, SamplerLens1,  -->2 , 0, 1);	
}

float4 PS_ME_LensPass2(VS_OUTPUT_POST IN) : COLOR
{
	return GaussBlur22(IN.txcoord.xy, SamplerLens2,  -->2, 0, 0);	
}
Into higher number, like 4, 6, 8, 12, 16 etc.. Higher the number mean more blur will be applied..
The following user(s) said Thank You: Elimina

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  • Posts: 343
3 years 11 months ago #3 by Elimina
for 2.0 you can just go to Reshade/shaders/Ganossa/bloom.fx and the lines are in there as well

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  • Posts: 42
3 years 11 months ago #4 by WLHM15
Yup.. you know it already.. :lol:

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