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TOPIC: [Preset] Cinematic Tonemapped Look

[Preset] Cinematic Tonemapped Look 2 years 2 months ago #21

I'd also like to try these out of they could be uploaded again please.
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[Preset] Cinematic Tonemapped Look 2 years 2 months ago #22

Thanks for the interest in these presets. Unfortunatly I deleted them on my system, since they where obsolete and I only use externally edited luts for color adjustments nowadays. But I will try to look through my old game backups to see if there are some reconstructable files. So stay tuned! (but give me a few days)
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The following user(s) said Thank You: XIIICaesar, Meddy

[Preset] Cinematic Tonemapped Look 2 years 2 months ago #23

I've updated the initial post and added a link to a package with 3dluts made from the old presets.
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The following user(s) said Thank You: XIIICaesar, Meddy

[Preset] Cinematic Tonemapped Look 2 years 2 months ago #24

brussell wrote:
I've updated the initial post and added a link to a package with 3dluts made from the old presets.
Thnx a mil brussel. Can't wait to try these out. If you don't mind, I could upload 4K versions of these as well to this thread after work tonight...?
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[Preset] Cinematic Tonemapped Look 2 years 2 months ago #25

XIIICaesar wrote:
Thnx a mil brussel. Can't wait to try these out. If you don't mind, I could upload 4K versions of these as well to this thread after work tonight...?
Sure!
Last Edit: 2 years 2 months ago by brussell.
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The following user(s) said Thank You: XIIICaesar

[Preset] Cinematic Tonemapped Look 2 years 2 months ago #26

Here's brussel's cinematic luts from the first post that he reuploaded in 4K for those that want them. LINK HERE
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The following user(s) said Thank You: Meddy

[Preset] Cinematic Tonemapped Look 2 years 2 months ago #27

Thank you very much for the reupload :)

i just have one problem. I cant get it to work :(
I did put the PNGĀ“s in the texture folder, edited the LUT.fx and set the right name for the PNG.
When im ingame and test it, nothing changes.. Am i doing something wrong or did i forgot something?

greetings..
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[Preset] Cinematic Tonemapped Look 2 years 2 months ago #28

Ah, didn't know the lut shader of Reshade3 uses 32-tile luts. The ones I've uploaded have 16 tiles. Therefore changing "#define fLUT_TileAmount 32" to "#define fLUT_TileAmount 16" in LUT.fx should work (or change fLUT_TileSizeXY and fLUT_TileAmount both to 64, if you use the 4k-luts uploaded by XIIICaesar).
Last Edit: 2 years 2 months ago by brussell.
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