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TOPIC: Ambient Occlusion Distance Fadeout

Ambient Occlusion Distance Fadeout 1 year 9 months ago #1

Is there a way to make the AO in the default shaders fadeout at a given distance to avoid the AO being applied over fog?

Please and thank you!
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Ambient Occlusion Distance Fadeout 1 year 9 months ago #2

Here's the default values:
AO_FADE____START=0.6
AO_FADE____END=0.9
Change those around in the 'preprocessor definitions' and see if it works.
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Ambient Occlusion Distance Fadeout 1 year 9 months ago #3

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Ambient Occlusion Distance Fadeout 1 year 9 months ago #4

I don't think you need to as it already respects:

RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=XXX

In the pre-processor definition that's already there in Reshade 3.0.
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