MasterEffect ReBorn with paint filter beta1

  • Posts: 40
4 years 11 months ago - 4 years 11 months ago #1 by Iddqd
Master Effects with performance tweaks and half ported paint filter, copy past enb pallete and blur filter, more effects soon
Link : -
The following user(s) said Thank You: Aelius Maximus

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4 years 11 months ago - 4 years 11 months ago #2 by Marty McFly
Did you ask me for permission to post an edited MasterEffect? You didn't even flag it as unofficial.
Link removed.

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4 years 11 months ago - 4 years 11 months ago #3 by Aelius Maximus
Thankyou Iddqd anyway, this would have been a fantastic implementation to Mastereffects, it's not the only post that's been edited/removed on here recently, a post relating to a fix for the petkagta depth of field for the current version of reshade has also been removed, Humm!!! Me thinks someone doesn't like their work being refined!

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4 years 11 months ago #4 by Marty McFly
This is the only thread I have I edited, I know of no other editing, if it was done, it was not by me. I hate if someone tinkers with my code and releases it without asking me before, the guy who did SMAA implementation was nice enough to ask me for permissions and so his thread is not edited, which renders your argument totally invalid. To put it in your words: Humm!!! Me thinks someone posted without thinking!

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4 years 11 months ago #5 by Iddqd
Marty sorry I forgot to put the prefix unofficial and forgot to ask you for permission that I could put put unofficial version MasterEffects

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