McFX /GemFX with Reshade 3.0?

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3 years 5 months ago #1 by xxshuyaxx
McFX /GemFX with Reshade 3.0? was created by xxshuyaxx
Is it possible to use shaders from these in Reshade 2.0?

I am specifically looking to use AL controlled HeatHaze.

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3 years 5 months ago #2 by FierySwordswoman
Replied by FierySwordswoman on topic McFX /GemFX with Reshade 3.0?
Most of those shaders (or newer versions) are already in Reshade 3.

github.com/crosire/reshade-shaders/tree/master/Shaders
Ambient Light and Depth Haze are already here.

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3 years 5 months ago #3 by xxshuyaxx
Replied by xxshuyaxx on topic McFX /GemFX with Reshade 3.0?
Depth Haze and Heat Haze are not the same thing :(

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3 years 5 months ago #4 by Exilium
Replied by Exilium on topic McFX /GemFX with Reshade 3.0?

xxshuyaxx wrote: Depth Haze and Heat Haze are not the same thing :(


True.

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3 years 5 months ago #5 by xxshuyaxx
Replied by xxshuyaxx on topic McFX /GemFX with Reshade 3.0?
It seems like it's simple to port... but I have no idea where to start;;

This is the HeatHaze code.
Warning: Spoiler!


This is the HeatHaze control code that works with Ambient Light from GemFX.
Warning: Spoiler!


This is the GemFX ambient light shader code.
Warning: Spoiler!


I did a quick comparison with the old GemFX ambient light to the 3.0 shader and the code looks very similar with only small changes. So the wishful thinking in me thinks that it's very possible to port the same heat haze shader.

Could anyone kind help me?

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3 years 5 months ago #6 by FierySwordswoman
Replied by FierySwordswoman on topic McFX /GemFX with Reshade 3.0?
I don't know HLSL, so I can't do much more than mess around with variables. You'll probably want to request it on a thread that specializes in shader conversion.

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2 years 8 months ago #7 by Exilium
Replied by Exilium on topic McFX /GemFX with Reshade 3.0?
BUMP!

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