McFX /GemFX with Reshade 3.0?

  • Posts: 5
2 years 10 months ago #1 by xxshuyaxx
Is it possible to use shaders from these in Reshade 2.0?

I am specifically looking to use AL controlled HeatHaze.

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2 years 10 months ago #2 by FierySwordswoman
Most of those shaders (or newer versions) are already in Reshade 3.

github.com/crosire/reshade-shaders/tree/master/Shaders
Ambient Light and Depth Haze are already here.

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2 years 10 months ago #3 by xxshuyaxx
Depth Haze and Heat Haze are not the same thing :(

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2 years 10 months ago #4 by Exilium

xxshuyaxx wrote: Depth Haze and Heat Haze are not the same thing :(


True.

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2 years 10 months ago #5 by xxshuyaxx
It seems like it's simple to port... but I have no idea where to start;;

This is the HeatHaze code.
Warning: Spoiler! [ Click to expand ]


This is the HeatHaze control code that works with Ambient Light from GemFX.
Warning: Spoiler! [ Click to expand ]


This is the GemFX ambient light shader code.
Warning: Spoiler! [ Click to expand ]


I did a quick comparison with the old GemFX ambient light to the 3.0 shader and the code looks very similar with only small changes. So the wishful thinking in me thinks that it's very possible to port the same heat haze shader.

Could anyone kind help me?

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2 years 10 months ago #6 by FierySwordswoman
I don't know HLSL, so I can't do much more than mess around with variables. You'll probably want to request it on a thread that specializes in shader conversion.

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2 years 1 month ago #7 by Exilium
BUMP!

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