Motion blur

  • Posts: 1
1 year 3 months ago #1 by ESION
I'm a huge fan of motion blur and I'm disappointed when games don't have it. Reshade it great, but the horribly ugly and nauseatingly ghosting excuse for FakeMotionBlur doesn't cut it for me. I know nothing of code myself, so I'm just wondering if there's anyone out there who has tried to improve it?

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  • Posts: 155
1 year 3 months ago - 1 year 3 months ago #2 by jas01
Wrong place for such topic I guess. There are at least a few similar topics about MB already (try search option and see for yourself). Two guys were trying to fake this shader with frame-blending, but for now we don't have anything "cutting-edge" or spectacular.
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1 year 3 months ago #3 by OtisInf
Can't be done without motion data on the elements that are moving. I.o.w.: you won't get any better 'motion blur' than what's possible with frame blending.
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1 year 3 months ago - 1 year 3 months ago #4 by Scorpio82CO
I have proved the MBMB.fx (mouse based motion blur), and looks great.you sould try.. the only condition it´s..weeel.. it´s name say all!!

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