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TOPIC: A question about fxaa luma pass......

A question about fxaa luma pass...... 1 year 7 months ago #1

  • BrighT
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Hey guys , I'm a noob. :P

I used reshade+sweetfx 2.0 for opengl games, like duke 3d, shadow warrior,even blood on dosbox, and it worked really well !

But then I found a problem , even though the fxaa option is set to 1, the red textures don’t get AA. it seems author don‘t do luma pass and use FXAA_GREEN_AS_LUMA.

Then, what should I do to make the fxaa work normally as the version by some dude? Or how to do luma pass for fxaa? And I don't know how to maker a shader too......

Please give me some help, I'm a noob. :pinch:
Last Edit: 1 year 7 months ago by BrighT.
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A question about fxaa luma pass...... 1 year 7 months ago #2

  • CeeJay.dk
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I need to add a luma prepass for it. I'll put it on my todo list though right now I'm focused on trying to get SweetFX 2.0 to run as fast as 1.5
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A question about fxaa luma pass...... 1 year 7 months ago #3

  • BrighT
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CeeJay.dk wrote:
I need to add a luma prepass for it. I'll put it on my todo list though right now I'm focused on trying to get SweetFX 2.0 to run as fast as 1.5

Oh,thanks a lot ! :P
Last Edit: 1 year 7 months ago by BrighT.
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