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TOPIC: +ReShade+

+ReShade+ 4 months 3 weeks ago #1

After Years found this 3 Shader Kombi thats fits all games from Dx7(aside with d3d8to9) - Dx11(think was runing on Dx12 but cant Remember Game and even Dx12 was a fake:-) to OpenGL.

Why not 0penGL instead 0ff Vulkan . . . :-( VulkanWrapper :-) ?

Would share that Plesure to stay not alone in my opinion.

MayBe i do Th@nks to Devs of all the stuff around ReshaDe . . . THX

On Shaders stays Outside Reshade.me and calls " DepthSharpenStaticDof" www.nexusmods.com/kingdomcomedeliverance.../279?tab=description

Because new EU out:)Laws i have no Picture for examples stay here.

Here my Output of Preset.ini for Input:

Techniques=Cartoon,DepthSharpenStaticDof,AdaptiveSharpen
TechniqueSorting=Cartoon,DepthSharpenStaticDof,AdaptiveSharpen

[Cartoon.fx]
Power=0.050000
EdgeSlope=1.500000

[DepthSharpenStaticDof.fx]
contourDepthExponent=2.000000
sharp_strength=1.000000
pattern=2
contourBlurMinDeltaDepth=0.050000
sharp_clamp=0.035000
dofStartDepth=0.700000
offset_bias=1.000000
debug=0
dofTransitionDepth=0.300000
sharpenEndDepth=0.300000
sharpenMaxDeltaDepth=0.002500

[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
L_compr_high=0.334000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000

Now with nicely CAS.fx iam switch a little bit in Preset - less losing on LUMA and Colourization by ReShade 0n and 0ff

Techniques=DepthSharpenStaticDof,AdaptiveSharpen,ContrastAdaptiveSharpen,Emboss_Tech
TechniqueSorting=DepthSharpenStaticDof,AdaptiveSharpen,ContrastAdaptiveSharpen,Emboss_Tech
PreprocessorDefinitions=

[CAS.fx]
Sharpness=0.075000

[AdaptiveSharpen.fx]
curve_height=0.075000
L_compr_low=0.167000
D_compr_low=0.250000
curveslope=0.500000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.334000
D_compr_high=0.500000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000

[Emboss.fx]
fEmbossPower=0.150000
fEmbossOffset=1.150000
iEmbossAngle=90.000000

[DepthSharpenStaticDof.fx]
contourDepthExponent=2.000000
sharp_strength=1.000000
pattern=2
contourBlurMinDeltaDepth=0.050000
sharp_clamp=0.035000
dofStartDepth=0.700000
offset_bias=1.000000
debug=0
dofTransitionDepth=0.300000
sharpenEndDepth=0.300000
sharpenMaxDeltaDepth=0.002500

iam retain huge Thanks @ all ReShade MemberS Thanks !
Last Edit: 1 week 2 days ago by mirt81. Reason: edit
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