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TOPIC: How to reverse the timeout?

How to reverse the timeout? 1 week 4 days ago #1

While reading reference sharing again, I could not find "time" as opposed to "timeout". I know about "toggleTime" but useless because it seems to use real-time system?, What would be helpful is to use "Timer" as reference like "time out".
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How to reverse the timeout? 1 week 3 days ago #2

This does not currently exist. I can add support for it though. What's the usecase?
Cheers, crosire =)
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How to reverse the timeout? 1 week 3 days ago #3

Is "time out" the same as sleep(<duration>) in JavaScript? If that's the case it can be useful for automatic performance adjustment based on frame time for me at least.

Like if Frame time goes above a threshold change settings then sleep for a little bit before checking again.

But, I am finding the timers in Reshade kind of unreliable. I have not tested this time keeping issue in the newer Reshade. So as far as I know It may be fixed already.

The issue, I posted about this before for reference.
reshade.me/forum/shader-troubleshooting/...p-clearing-things-up

As for something that I would like is a timer not slowing down or speeding up with the game engine if this is at all possible.
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How to reverse the timeout? 6 days 6 minutes ago #4

My understanding was that it was refering to a timer relative to the last technique toggle. After thinking about it again I cannot actually implement this, because uniform variables are updated once per frame and not separately for each technique, so this information is not available.
Cheers, crosire =)
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