What shader should I use to remove bright pixels?

1 year 3 months ago #1 by 0nimare
In dark areas there're white pixels from normal mapping. I've disabled all shaders, including antialiasing for these screenshots. MSAA helps a little bit with it but that's not nearly enough. FXAA with heavy sub-pixel antialiasing helps a lot but obviously also blurs image. So is there a shader that can be used as best solution?

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