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What shader should I use to remove bright pixels?
- 0nimare
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1 year 6 months ago #1 by 0nimare
What shader should I use to remove bright pixels? was created by 0nimare
imgur.com/a/jumf3oo
In dark areas there're white pixels from normal mapping. I've disabled all shaders, including antialiasing for these screenshots. MSAA helps a little bit with it but that's not nearly enough. FXAA with heavy sub-pixel antialiasing helps a lot but obviously also blurs image. So is there a shader that can be used as best solution?
In dark areas there're white pixels from normal mapping. I've disabled all shaders, including antialiasing for these screenshots. MSAA helps a little bit with it but that's not nearly enough. FXAA with heavy sub-pixel antialiasing helps a lot but obviously also blurs image. So is there a shader that can be used as best solution?
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