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TOPIC: Way to add NOT_BLURRING_SKY_MODE?

Way to add NOT_BLURRING_SKY_MODE? 1 year 7 months ago #1

  • Wefi
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Some of the games I play have the DOF blur out the Sky due to it being white in the Depth buffer. I am very new at writing shaders for this, so i am having a hard time of applying this to the framework.
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Way to add NOT_BLURRING_SKY_MODE? 1 year 7 months ago #2

  • Ganossa
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Do you mean you do not want depth applied to the sky thought it is farthest away?

Maybe you can step in here Marty? :side:
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Way to add NOT_BLURRING_SKY_MODE? 1 year 7 months ago #3

  • Wefi
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LuciferHawk wrote:
Do you mean you do not want depth applied to the sky thought it is farthest away?

Maybe you can step in here Marty? :side:
More or less yes. the game i want to apply it uses Sky boxes, so the background gets blurred out badly.
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Way to add NOT_BLURRING_SKY_MODE? 1 year 7 months ago #4

  • Marty McFly
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Well I removed it because it's totally unrealistic, if sky is out of focus, it should be blurred like everything else.
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Way to add NOT_BLURRING_SKY_MODE? 1 year 6 months ago #5

@Wefi Not blurring the sky out just wouldn't look right
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