Missing opengl tab in reshade. also missing depth

  • WyattLucas
  • Topic Author
More
4 years 3 months ago - 4 years 3 months ago #1 by WyattLucas Missing opengl tab in reshade. also missing depth was created by WyattLucas
So ive been hammering my brain trying to get reshade to work in doom 2016 with the raytraced global illumination shader. Tutorials online say i need to go to the dx/opengl tab and click a bunch of things for the depth buffer but i dont have that option. Also my Debug view isnt working at all. I get a blank white screen when trying to debug depth. Nothing seems to be working properly and this is a clean install of the game. Anyone know what im doing wrong? fedloan irs.gov easybib




I tried the latest reshade and it had the opengl tab but no options about the depth buffer.
Last edit: 4 years 3 months ago by WyattLucas.

Please Log in or Create an account to join the conversation.

We use cookies
We use cookies on our website. Some of them are essential for the operation of the forum. You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.