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Missing opengl tab in reshade. also missing depth
- WyattLucas
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1 year 3 weeks ago - 1 year 3 weeks ago #1 by WyattLucas
Missing opengl tab in reshade. also missing depth was created by WyattLucas
So ive been hammering my brain trying to get reshade to work in doom 2016 with the raytraced global illumination shader. Tutorials online say i need to go to the dx/opengl tab and click a bunch of things for the depth buffer but i dont have that option. Also my Debug view isnt working at all. I get a blank white screen when trying to debug depth. Nothing seems to be working properly and this is a clean install of the game. Anyone know what im doing wrong? fedloan irs.gov easybib
I tried the latest reshade and it had the opengl tab but no options about the depth buffer.
I tried the latest reshade and it had the opengl tab but no options about the depth buffer.
Last edit: 1 year 3 weeks ago by WyattLucas.
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