FXAA Supersampled for better quality???

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3 months 1 week ago #1 by RomanSantiago
FXAA Supersampled for better quality??? was created by RomanSantiago
Hi, I'm new.

I stumbled on this Marty McFlys post reshade.me/forum/shader-discussion/599-fxaa-ultra-quality#5153 from this forum whilst searching for the best AA solutions. Is it really possible to do this? I tried multiplying buffer_width and height by 2 in reshade.fxh, but it doesn't seem to do anything. Maybe it's simply not making any sense and that's why it doesn't work? Anyone?


Thanks in advance.

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3 months 1 week ago #2 by digdin
Replied by digdin on topic FXAA Supersampled for better quality???
i think he is talking about DSR from NVIDIA or VSR from AMD
you can try those, downsampling realy is the best way to remove the aliasing in the game

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1 month 3 weeks ago #3 by Kleio420
Replied by Kleio420 on topic FXAA Supersampled for better quality???
would be cool if the fxaa was able to make a buffer with the output of what is detected for aa fix's and then determine the correct pixel data and supersample based off that similar to DLSS

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