Add preprocessor definition "RESHADE_DEPTH_LINEARIZATION_NEAR_PLANE"

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1 month 3 days ago - 1 month 3 days ago #1 by Pfoiffee
Hey Crosire, I'm experiencing issues with Marty's MXAO shader in Crysis 1 (OG), and to possibly fix this, he suggests adding a "near" plane preprocessor definition to ReShade.

https://streamable.com/hjyjml



So, tell me of your thoughts about it here.
Last edit: 1 month 3 days ago by Pfoiffee.

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1 month 3 days ago #2 by crosire
ReShade.fxh has a line that says "const float N = 1.0;". Change that value to whatever you want the near plane to be at.

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