What shader should i use to counter oversharpening?

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1 month 1 day ago - 1 month 1 day ago #1 by Ayva_K
 I've been using Gaussian Blur to smooth out the visuals of an extremely oversharpened and noisy looking game, which works ok. I've found that Denoise and Surface Blur do a similar job but i don't know which is better to use. Any recommendations?

Update: I think Surface Blur looks the best of the three.
Last edit: 1 month 1 day ago by Ayva_K.

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3 weeks 3 days ago #2 by lordbean
Try using CAS.fx with sharpening amount set to a negative number.

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