NVIDIA Image Scaling SDK

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2 weeks 3 days ago - 2 weeks 3 days ago #1 by thrive4
NVIDIA Image Scaling SDK was created by thrive4
Goodday,

Thought I would pass this along, even though most
will have already heard of this:
www.guru3d.com/news-story/nvidia-announc...age-scaling-sdk.html

'For the past two years, NVIDIA has offered a driver-based spatial upscaler called
 NVIDIA Image Scaling and Sharpening, for all your games, that didn't require game
 or SDK integrations to work.

 With the new November GeForce Game Ready Driver, we have improved the scaling and
 sharpening algorithm to now use a 6-tap filter with 4 directional scaling and
 adaptive sharpening filters to boost performance.'

So a non AI upscaler / sharpening solution, or variation on AMD's fsr by
utilizing a  'a 6-tap filter with 4 directional scaling '.
The code can be found here:
github.com/NVIDIAGameWorks/NVIDIAImageSc...ain/NIS/NIS_Scaler.h

Must say it looks a tad gpu intensive and getting it to work in reshade might
prove to be well... impossible, maybe someone who actually works for Nvidia
could have a go at it.... ;)

But then again reshade doesn't upscale alas.
Still might be educational.


 
Last edit: 2 weeks 3 days ago by thrive4. Reason: grammar

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2 weeks 3 days ago #2 by lordbean
Replied by lordbean on topic NVIDIA Image Scaling SDK
ReShade 4 doesn't upscale but maybe ReShade 5 will have this capability, who knows. Crosire has some pretty ambitious features mapped out in ReShade 5 even now.

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