RTX HDR Emulation = Wide Colour Gamut

  • Cymru
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13 hours 39 minutes ago - 8 hours 8 minutes ago #1 by Cymru RTX HDR Emulation = Wide Colour Gamut was created by Cymru
I've used other HDR effect shaders for Reshade before and wanted to see if I could create one, this one is of course not the real thing found on Nvidia's RTX Graphics cards which use Tensor Cores but it does look decent for a simple post-processing effect.

Frame Blender is fairly self explanatory but its important to disable all in-game post processing such as film grain or motion blur effects for the shader to work, DLSS and FSR4+ should work fine. if you check debug options and see the depth visible like the image below you are good.

link to my Git


[img
Last edit: 8 hours 8 minutes ago by Cymru. Reason: new information

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