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TOPIC: Simple before/after

Simple before/after 9 months 1 week ago #1

As in title.







There are two techniques in this shader; Before and After.
They have to be both activated.
Drag After to the bottom of the list, and Before before some effects you want to compare.

Shader Code:
Warning: Spoiler! [ Click to expand ]
Last Edit: 9 months 1 week ago by Fu-Bama.
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The following user(s) said Thank You: BeTa, Insomnia, andrew, Viper_Joe, Arkane

Simple before/after 9 months 5 days ago #2

I got an idea from this and your other depth dependant shaders.

Would it be possible to do before/after shader also depth dependant? That way we could have any existing shader to affect only part of the image based on distance to the player in 3d-world.
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Simple before/after 9 months 5 days ago #3

Very nice idea :)
Code:
Warning: Spoiler! [ Click to expand ]
Last Edit: 9 months 5 days ago by Fu-Bama. Reason: updated code
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The following user(s) said Thank You: Tojkar

Simple before/after 9 months 3 days ago #4

I got to say, the depth update is awesome.

You made the depth sharpening shader which allows to control back- and foreground independently. If you could update this one to similar, that would be awesome.

Also, I assume you know that depth is calculated in planar coordinates which causes the depth based effects being further away in the edges of the screen. If those coordinates could be changed to polar coordinates, the result would look even more gorgeous. This question applies to the sharpen effect too.

But no fuss..it's already awesome!
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