"5xBR" Filter

  • spiderh
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7 years 2 months ago - 7 years 2 months ago #1 by spiderh "5xBR" Filter was created by spiderh
Hi!

I ported 5xBR shader from " github.com/libretro/common-shaders/blob/...5xbr-v4.0-noblend.cg "

This shader only works with pixelated games (like Mugen). With other games maybe occurs glitches.

If you want more sharpen result, use with "AdaptiveSharpen" filter.

Have fun!..

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Last edit: 7 years 2 months ago by spiderh.
The following user(s) said Thank You: drivingvertigo, du, acknowledge, Tojkar, WalterDasTrevas, Viper_Joe, Sin_7, Vidrax

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  • du
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7 years 2 months ago #2 by du Replied by du on topic "5xBR" Filter
4xbrz shader
STRENGTH = HEIGHT / ORIGINAL HEIGHT

But this shader, I can't get the correct value of streight

Please forgive my bad English

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  • spiderh
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7 years 2 months ago #3 by spiderh Replied by spiderh on topic "5xBR" Filter
This shader works different. Generally "Strength = 1.5" works fine.

And, xBRz shaders always as good as xBR shaders.

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  • KasenShlogga
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4 years 1 month ago #4 by KasenShlogga Replied by KasenShlogga on topic "5xBR" Filter
Any chance you could port 6xbr or ScaleNx?

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