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TOPIC: Magnifier/scope shader

Magnifier/scope shader 2 weeks 1 day ago #1

I started working on a modification of the simple zoom shader (reshade.me/forum/shader-presentation/4150-simple-zoom-shader) and came up with this. It allows you to magnify an area of your screen (assumed to be the centre) and display the result within a desired shape and position. Right now it can only be toggled, but I'm looking at ways to allow hold to zoom. This is my first shader so I would appreciate ideas on how to improve it.

Here's some screenshots of different ways it can be used:




You can download the shader here: raw.githubusercontent.com/mhgar/ReShade-.../master/Magnifier.fx
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