Cinematic effects for ReShade

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2 years 7 months ago - 2 years 3 months ago #21 by Marot
Replied by Marot on topic Cinematic effects for ReShade

Thank you for fixing this, but when I tried to watch your shader, I got errors. Are there any solutions?

Just tried a fresh 4.1.1 install with blank config to verify, but I'm not seeing this issue on my end. Were you running an older version of ReShade, or perhaps the code wasn't pasted correctly?
Last edit: 2 years 3 months ago by Marot.
The following user(s) said Thank You: Arkane

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2 years 7 months ago - 2 years 7 months ago #22 by Arkane
Replied by Arkane on topic Cinematic effects for ReShade

Just tried a fresh 4.1.1 install with blank config to verify, but I'm not seeing this issue on my end. Were you running an older version of ReShade, or perhaps the code wasn't pasted correctly? Here's a Pastebin link just in case it's the latter:

pastebin.com/raw/EcSuBaqq


Strange, I checked on different games with the code from Pastebin on 4.1.1 version and the error appears every time I try to activate the shader
Last edit: 2 years 7 months ago by Arkane.

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2 years 7 months ago #23 by aaronth07
Replied by aaronth07 on topic Cinematic effects for ReShade
Could someone tell me what this does? Based on the single comparison on page 1, it seems like it just washes out some colors?

Does anyone have any other comparison screenshots, or perhaps a video?

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2 years 6 months ago #24 by Kleio420
Replied by Kleio420 on topic Cinematic effects for ReShade

Could someone tell me what this does? Based on the single comparison on page 1, it seems like it just washes out some colors?

Does anyone have any other comparison screenshots, or perhaps a video?

its a tonemapping shader similar to how Unreal engine 4 does one of their methods just altered between a few other shaders, it can give a different look to the scene needs configured to taste and probably works best with some other shaders to work with the new color changes.

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2 years 3 months ago #25 by Marot
Replied by Marot on topic Cinematic effects for ReShade

Just tried a fresh 4.1.1 install with blank config to verify, but I'm not seeing this issue on my end. Were you running an older version of ReShade, or perhaps the code wasn't pasted correctly? Here's a Pastebin link just in case it's the latter:

pastebin.com/raw/EcSuBaqq


Strange, I checked on different games with the code from Pastebin on 4.1.1 version and the error appears every time I try to activate the shader

Sorry for the agonizing wait on this. Turns out it was the same DX 9 issue I recently ran into with some other shaders I was working on. You can find the latest revision here:
raw.githubusercontent.com/Mortalitas/GSh...r/Shaders/PandaFX.fx

And of course don't forget the Texture:
github.com/Mortalitas/GShade-Shaders/blo...extures/hd_noise.png
The following user(s) said Thank You: Marty

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