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TOPIC: Experimental UE4-Like Lens Flare

Experimental UE4-Like Lens Flare 10 months 4 days ago #1

I was curious about replicating the UE4 lens flare effect, I don't think it's good enough yet, but I'd like to hear some opinions.



Get it here: HexLensFlare.fx

Here it is in motion

This has been explored here before, but I don't know if anything came out of it.

One way I'm thinking of improving it is using a single flare blurred texture and then scale it to create the other flares, this way I could have separated flare blur sizes, rather than all of them being blurred equally. Also maybe throw in some lens distortion somewhere.
Likes to reinvent the wheel.

My shaders repository: www.github.com/luluco250/FXShaders
Last Edit: 10 months 4 days ago by luluco250.
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The following user(s) said Thank You: Wicked Sick, jas01, Elimina, acknowledge, XIIICaesar, Ryukou36, Viper_Joe, AssassinsDecree, Duran.te

Experimental UE4-Like Lens Flare 9 months 2 weeks ago #2

Looks great in motions so far dude.
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Experimental UE4-Like Lens Flare 9 months 2 weeks ago #3

cool
Last Edit: 6 months 1 week ago by UTwelve.
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Experimental UE4-Like Lens Flare 9 months 2 weeks ago #4

  • Wicked Sick
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Luluco, I am becoming your fan, man. I am using this too in Monster Hunter and I am liking it a lot ahaha It was a long time since I have ever tested any kind of lens flare, I think it was ever since Skyrim and its ENBs...

You are doing a great work, man. Thanks a lot for this.
Finding relief somewhere between a tree's branch and its shade.
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