High Pass Sharpening / Contrast Enhancement
- Ioxa
- Topic Author
Some before and after pictures. The best way to view these is to open each in a separate tab so you can quickly switch between them (HINT: Click on the image with the middle mouse button). Keep in mind that these were taken while using high settings to make the differences easier to spot.
Clarity (Formerly Contrast Enhancment).
Updated March/10/2016
Shaders compatible with ReShade 2.0 and the new ReShade Assistant can be found at the link below.
reshade.me/forum/shader-presentation/529-high-pass-sharpening-contrast-enhancement?start=120#13280
I have too many links on this page so you'll have to copy and paste it.
Updated Jan/25/2016
Download ioFX v1.2 for ReShade + Framework
I added a Bilateral Filter and made a few changes to the Clarity and High Pass Sharpening shaders. I didn't do a whole lot of testing with it so let me know if anything isn't working.
Install Instructions for ioFX for Reshade + Framework
1. Make sure the Framework Mediator is not running.
2. Copy the ReShade folder to the folder that ReShade was installed to and merge it with the existing ReShade folder.
2.a) Overwrite the existing Pipeline.cfg or manually add the following lines to the existing Pipeline.cfg.
#include EFFECT(ioFX, Sharp)
#include EFFECT(ioFX, Clarity)
#include EFFECT(ioFX, BilateralFilter)
#include EFFECT(ioFX, ChroAb)
#include EFFECT(ioFX, ColorFilter)
3. Open the Mediator and enable the effects in the Pipeline tab. Adjust the shader settings in the ioFX tab.
Updated June/26/2015
Download High Pass Sharpening / Contrast Enhancement for ReShade + SweetFX and MasterEffect
Install Instructions for ReShade + SweetFX
1. Copy ReShade.fx and the SweetFX folder to the same folder that ReShade was installed to.
Overwrite the existing ReShade.fx and merge the SweetFX folder with the existing SweetFX folder.
2. Open the SweetFX folder and find HighPass_settings.h.
Open the file and scroll down to the line that says "#define Compatibility".
Set it to 1 to use in combination with SweetFX or 2 to use in combination with MasterEffect.
*If using with MasterEffect rename MasterEffects ReShade.fx file to ReShadeME.fx.
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- Wicked Sick
I have tried it with The Witcher 2, GTA IV and Dark Souls 2 (the x64 one) and all of these crashed shortly after being ran.
Please, look here: i.imgur.com/sFFFDKP.png
I think I have done it all right, unless that leaving at the very bottom the #include EFFECT(CustomFX, Sharp) does influentiate in something if not being placed in somewhere near the bottom instead. But I guess not, I don't know, perhaps yes, or not...
Sorry for always be bringing to you bad news.
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- crosire
A shader alone shouldn't never produce a crash ....Wicked Sick wrote: Ioxa, I have tried this one with a few games and I got a crash in all of them.
There's a bug in ReShade's preprocessor though, which can cause a crash if there is no new line at the end of a file and the last line is a "#include" directive. So yeah, try to add a new line after the "#include EFFECT..." thing.
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- Ioxa
- Topic Author
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- Wicked Sick
Also, with this release of ReShade, or perhaps the game had an update and I didn't see it, but now I can start Dark Souls 2 SoTFS straight from my library instead of going into the .exe's folder and running it as an administrator.
I will try it, ioxa, thank you for making this.
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- Kleio420
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- Ioxa
- Topic Author
Download
Some pictures showing how high pass sharpening works and the difference between a few of the blend modes. Keep in mind these pictures were taken while using very high settings to make the differences easily noticeable.
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- BillyAlt
The low "SharpPrecision and high SharpQuality" filter looks like it has some really nice local contrast. I'll have to test this one out.
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- Ioxa
- Topic Author
Thanks Billy!BillyAlt wrote: Another impressive shader, loxa.
The low "SharpPrecision and high SharpQuality" filter looks like it has some really nice local contrast. I''ll have to test this one out.
After your post about micro contrast and local contrast I've been looking at different photo editing techniques for ideas. From what I've read I think that one you're talking about would be considered local contrast enhancement. For that picture I think I had SharpPrecision at 0.30 and SharpQuality at 3 and I used the overlay blend mode. Soft light would probably work pretty well too but with the others the dark areas start bleeding over into the lighter areas, it looks really bad.
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- BillyAlt
Thanks for sharing those numbers, I had attempted to replicate the look just from eyeballing it. I gotta pretty close -- I had SharpPrecision at .40 and SharpQuality at 6, with the multiply blend mode.
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- BrandonHortman
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- Ioxa
- Topic Author
BillyAlt wrote: Yes, you're right, it is indeed local contrast enhancement! Photo editing techniques are a great place to look for ideas for shaders. I recommend playing around with GIMP: www.gimp.org/
Thanks for sharing those numbers, I had attempted to replicate the look just from eyeballing it. I gotta pretty close -- I had SharpPrecision at .40 and SharpQuality at 6, with the multiply blend mode.
The multiply blend mode actually doesn't look too bad for it, maybe a little on the bright side but that could be adjusted.
I'm thinking of adding a separate section of settings just for contrast enhancement, that way the settings could be geared more for doing that instead of sharpening. I could also get rid of the blend modes that don't work well for it or modify them so they work better. Would also allow sharpening and contrast enhancement to be used together, I was trying it with lumasharpen and it looked pretty good.
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- Scorpio82CO
multiply type high qlty sharp with low pres..
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- Constantine PC
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- Ioxa
- Topic Author
Thanks for sharing! Its nice to see this being put to good use!Scorpio82CO wrote: some results with your shader.. thanks!! looks really nice
multiply type high qlty sharp with low pres..
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- Scorpio82CO
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- Ioxa
- Topic Author
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- BillyAlt
I tried to replicate the lofi 80s look of this music video:
The local contrast enhancement seals the deal, I think
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- Ioxa
- Topic Author
BillyAlt wrote: I decided to go in the complete opposite direction of Scorpio and make something beautifully gaudy:
Warning: Spoiler!
I tried to replicate the lofi 80s look of this music video:
The local contrast enhancement seals the deal, I think
Haha, nice! Looks like a completely different game, looks like everything is covered in neon lights! I had never heard of Kung Fury, looks like they nailed that cheesy 80's thing they were going for.
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- BrandonHortman
www.nexusmods.com/dragonageinquisition/mods/438/ ?
I credited to you
Great work
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