Cel/Cartoon/Anime shader
- AlucardDH
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	I wanted to share a shader i wrote to recreate drawing/anime/manga effects.
Link
github.com/AlucardDH/dh-reshade-shaders/.../Shaders/dh_anime.fx
Original
Examples
Any feedback is wellcomed
	- lining
- shading
- saturation
Link
github.com/AlucardDH/dh-reshade-shaders/.../Shaders/dh_anime.fx
Original
Examples
Any feedback is wellcomed

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- chuatrum
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- fuxs
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		- Daodan
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	If the 'SV_Position' semantic is added before the 'TEXCOORD0' one it works. (in D3D11 that is)
Is that a bug in ReShade?
Changeto
Andto
	Is that a bug in ReShade?
Change
void PS_Input(in float2 coords : TEXCOORD0, out float4 outNormal : SV_Target, out float4 outBlur : SV_Target1)void PS_Input(float4 vpos : SV_Position, float2 coords : TEXCOORD0, out float4 outNormal : SV_Target, out float4 outBlur : SV_Target1)And
void PS_Manga(in float2 coords : TEXCOORD0, out float4 outPixel : SV_Target)void PS_Manga(float4 vpos : SV_Position, float2 coords : TEXCOORD0, out float4 outPixel : SV_Target)
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- crosire
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	Not a bug, just a D3D11 limitation (pixel shader always need SV_Position input).
	
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	Thanks for the info, i pushed the fix to github.
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- mirt81
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						5 years 8 months ago		 -  5 years 8 months ago		#7
		by mirt81
	
	Replied by mirt81 on topic Cel/Cartoon/Anime shader
	If this Shader works per Colour-Edge-Detection is there a way for Normal-Depth-Edge-Detection like Outline.fx ! ?
Outline.fx have also Colour-Edge-Detection but this mod have often Problems showing Outlines corect and Normal-Depth Edge Detection works always .
reshade.me/forum/shader-presentation/261...and-outline?start=35
The Reason for my Question is that this Great Shader not work for all Games that Great
Th@nks !
	Outline.fx have also Colour-Edge-Detection but this mod have often Problems showing Outlines corect and Normal-Depth Edge Detection works always .
reshade.me/forum/shader-presentation/261...and-outline?start=35
The Reason for my Question is that this Great Shader not work for all Games that Great

Th@nks !
		Last edit: 5 years 8 months ago  by mirt81.			
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