Fog Removal Shader
- Lord Of Lunacy
- Topic Author
Before Removal:
After Removal (w/o Restoration):
RTGI:
RTGI w/ Fog Removal:
The shader can be found on my Github at:
github.com/LordOfLunacy/reshade-shaders/...master/FogRemoval.fx
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- Martigen
I've always thought this is one thing we'll never be able to fix, as AO is using the depth buffer and it's unavoidable, but what a novel solution!
Will definitely check this out later
I wonder also if it's possible for Marty to integrate your work, if given permission, into MXAO/RTGI so that it can all be done in the passes performed there?
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- ZabaZu
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- clayb
Isn't isolating fog like a holy grail of Reshade and similar wrappers? Haven't tried it yet, but looks really promising!
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- supercento
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- Uncle Crassius
supercento wrote: It doesn't work for me. Compilation error. I don't use RT
Which Reshade version are you using? If not the latest, try the latest. Other than that, does the error message say anything in red about the reason?
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- klotim
Using a 2080Ti on metro exodus maxed out 1440p.
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- Tojkar
Not sure if this is isolated to this game or if it's caused by dx12.
EDIT: After testing with dx11 the problem seems to presist in that too.
I have no idea what could cause the menu to blackout, but in-game the problem seems to came at least partly from strong saturation. When in waste burner where the burner glown in very strong yellow and red, the shader has no effect and everything around the burner casts as strong AO as anything else. Confirmed this by desaturating the picture first before applying remove fog and AO and then the shader had clear effect.
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- PureEvilWindom
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- Viper_Joe
PureEvilWindom wrote: oh no its gone. anyone still have this ?
github.com/LordOfLunacy/Insane-Shaders/b...haders/FogRemoval.fx
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- ZabaZu
So yeah, anybody interested in this shader should get reveil instead. github.com/LordOfLunacy/Insane-Shaders/
Also, his shader repository is included in the 4.8 installer now.
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- Skinner
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- Skinner
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- Skinner
- canceralp
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