Adaptive levels
- zoidbun
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Hi!
I'm new posting here but have been lurking for years. I recently got some time on my hands and decided to finally learn writing shaders for reshade.
The effect is basically just levels.fx but the values are adjusted automatically. I've done my best to make it as performant and user friendly as possible, but as I said, I'm new to this. So please, if you find something that can be improved, feel free to comment here or on github.
Here is the repo
I'm new posting here but have been lurking for years. I recently got some time on my hands and decided to finally learn writing shaders for reshade.
The effect is basically just levels.fx but the values are adjusted automatically. I've done my best to make it as performant and user friendly as possible, but as I said, I'm new to this. So please, if you find something that can be improved, feel free to comment here or on github.
Here is the repo
Last edit: 2 years 10 months ago by zoidbun.
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- MajorMagee
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I took a look at this, but found that it just flickers a lot as the scene changes. I tried some of the faster/slower more/less settings without seeing any improvement. Am I missing something?
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- zoidbun
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2 years 10 months ago - 2 years 10 months ago #3
by zoidbun
Replied by zoidbun on topic Adaptive levels
Hmmh, sounds like the blending between frames isnt working. The default settings should work fine, and raising the adaption time should also combat flicker.
What dx version are you using to test it? Also, have you tried other titles?
What dx version are you using to test it? Also, have you tried other titles?
Last edit: 2 years 10 months ago by zoidbun.
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- zoidbun
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Looked into it and it seems like the adaption time is broken on high framerates above 100fps+.
Working on a fix.
Working on a fix.
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- someone_for
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Cool shader. Really appreciated!
The following user(s) said Thank You: zoidbun
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- zoidbun
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The repo is now updated and the effect should work the same regardless of fps. Just Remember to reset to default values in the reshade UI after downloading again 

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