AnomalousPixelBlending (APB)

  • RdenBlaauwen
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5 months 3 weeks ago #1 by RdenBlaauwen AnomalousPixelBlending (APB) was created by RdenBlaauwen
Github page

AnomalousPixelBlending is a simple shader designed to reduce the pixelated appearance of games. It achieves this by blending anomalous pixels with their surroundings in a smart way which takes into account local morphology and minimises blur.APB shines when applied after morphological anti-aliasing techniques (e.g., FXAA, CMAA, SMAA), as it catches many of the aliasing artifacts they miss, creating a more anti-aliased look. It also be applied after sharpening, to reduce sharpening artifacts.

See the github page for more information.

I am new to these forums, and this is my first shader, so any suggestions and feedback are very welcome.
 
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  • RdenBlaauwen
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3 weeks 4 days ago #2 by RdenBlaauwen Replied by RdenBlaauwen on topic AnomalousPixelBlending (APB)
Fixed an issue where the shader would treat irrelevant pixels, which caused it to soften the image a bit. APB now outputs sharper images.

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