DOF + SweetFX Explosion effect

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4 years 6 months ago #1 by Igni
Distance of the Explosion effect is controlled by the depth of field.

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4 years 6 months ago #2 by Marty McFly
Use my DoF and set shape diffusion to crazy values.

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4 years 6 months ago #3 by Igni
Is your DoF compatible with Reshade?

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4 years 6 months ago - 4 years 6 months ago #4 by Igni
Nvm I found the topic here .

Quentin-Taranrino
Will this be added to Framework? Looks amazing marty :)

Marty McFly
Problematic because it does not fit the render chain I set up for the DoF's. Either I migrate all DoF's to this focussing and masking and break all existing configs in the process or I set up a separate chain which is what I wanted to prevent when I unified the DoF shaders in the first place.

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4 years 6 months ago #5 by crosire
It is part of the latest ReShade Framework now.

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4 years 6 months ago #6 by Igni
Awesome! :) I just realized that it was updated. Lol

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