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TOPIC: The Wire Anti Aliasing

The Wire Anti Aliasing 1 year 9 months ago #1

i find this page.[ Phone-wire AA ]

http://www.humus.name/index.php?page=3D&ID=89
I think it is good for some game. i.e: World of Warships
because the ships has many wire, and it all jagged lines/aliasing.
If Phone-wire AA can compiling into SweetFX, it should be good for games.
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The Wire Anti Aliasing 1 year 9 months ago #2

oxa9615 wrote:
i find this page.[ Phone-wire AA ]

http://www.humus.name/index.php?page=3D&ID=89
I think it is good for some game. i.e: World of Warships
because the ships has many wire, and it all jagged lines/aliasing.
If Phone-wire AA can compiling into SweetFX, it should be good for games.

A other game that needs this is Fallout 4.
My PayPal Me Link If you like to donate paypal.me/BlueSkyDefender

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The Wire Anti Aliasing 1 year 9 months ago #3

Reshade would have to have access to the geometry pass. So most probably won't happen.

I guess that it could be done analytically, with the depth buffer but it would be fake, so it wouldn't produce good results.
Last Edit: 1 year 9 months ago by MaxG3D.
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