Port Marseille AA for reshade
- Chavolatra
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i know for new AA owner in hdmi cable and have remove serrated in games without blur imagem in process
this product:
www.marseilleinc.com/mcable-gaming-edition/
this news:
wccftech.com/hdmi-mcable-gaming-edition-anti-aliasing/
have can port this feature for reshade ?. i think it is more better with default AA in reshade
this product:
www.marseilleinc.com/mcable-gaming-edition/
this news:
wccftech.com/hdmi-mcable-gaming-edition-anti-aliasing/
have can port this feature for reshade ?. i think it is more better with default AA in reshade
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- Marty McFly
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6 years 2 months ago #2
by Marty McFly
Replied by Marty McFly on topic Port Marseille AA for reshade
And how exactly are we supposed to get the code?
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- robgrab
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6 years 2 months ago - 6 years 2 months ago #3
by robgrab
Replied by robgrab on topic Port Marseille AA for reshade
The AA is being done using a custom chip built into the cable itself rather than software. Even if it was using software I doubt it'd be open source when they're trying to charge $100 for a HDMI cable.
Last edit: 6 years 2 months ago by robgrab.
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- Chavolatra
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and no can have use reserve engineer for this ?
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- mbah.primbon
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6 years 1 month ago #5
by mbah.primbon
Replied by mbah.primbon on topic Port Marseille AA for reshade
imo, this is useless.
default available AA techniques in reshade are good enough. i have some version of FXAA ported to reshade, like FXAA 2, FXAA 3.9, FXAA 3.11.
default available AA techniques in reshade are good enough. i have some version of FXAA ported to reshade, like FXAA 2, FXAA 3.9, FXAA 3.11.
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- Chavolatra
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good but blur image image in process and have this ports ?
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