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TOPIC: "reverse" eye adaptation?

"reverse" eye adaptation? 4 months 2 days ago #1

Might it be possible to create something like eye adaptation that actually darkens the entire screen in dark scenes rather than lightening it? A shader like that would be massively useful for darkening night scenes without darkening everything else too severely.
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"reverse" eye adaptation? 4 months 2 days ago #2

You can achieve this with the current Eye Adaption by changing "BrightenCurve" to a negative value.
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