Welcome, Guest.
Username: Password: Remember me

TOPIC: is a way to intentionally drop frames in a shader?

is a way to intentionally drop frames in a shader? 1 month 2 weeks ago #1

I want to have a shader that drops frames. it's mostly for video playback, not gaming, although for some games maybe a bit of choppiness is what you want.
I'm not any good with HLSL but I'd like to see if I can repeat a frame a certain number of times before I grab a new image for the frame buffer, set a pseudo framerate.
The administrator has disabled public write access.

is a way to intentionally drop frames in a shader? 1 month 2 weeks ago #2

You can't change the framerate, but you could store an old frame and display that for a couple of frames before updating it with a new frame. So yeah, should be possible technically.
Cheers, crosire =)
The administrator has disabled public write access.