I'm a 3D artist and I use many render algorithms that output separate image files for each individual image elements (lighting, depth, bump maps, shadow, etc.) from a static frame and from a video. I thought it would be nice to have the same possibility through the reshade.
Many existing shaders already can produce with options usually called debug very similar effect to those image used in post production but it seems to me it is impossible to have more screenshots of the same frame with applied different effects.
Having this option would able to work in post production in a perfect way for create a cinematographic workflow. example of architecture render pass
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