Duran.te wrote: phexitol wrote: 4.2's RBM doesn't work well in Poser, and the MXAO just makes everything dark no matter what settings I use, so I use 2.0.3f1, as it gives much better results.
It probably behaves like this becouse of wrong depth settings. You can solve this by playing with global preprocessor definitions. Likely, the indicted setting is: RESHADE_DEPTH_INPUT_IS_REVERSED, so change its parameter and reload.
It should fix RBM issues as well. If you're still not satisfied with its reflective properties I suggest you to try the new
Screen-space Reflections shader by MartyMcFly, wich you can download it
here. I've tried various combinations of the preprocessor definitions, and I'm sure it's a Poser problem, but I can't change Poser's code, of course. At some point I'll get fed up enough to just get more comfortable in Blender, since 2.8's Eevee viewport is so much better. I'm just more comfortable using Poser's UI.