I would like to kindly ask for a port of this shader to MPC-BE, so I could use my lut.png file. It's easy enough to change the look of my movies with any good image editor, so additionl shaders are not needed - Besides TriDither shader (to avoid any possible artifacts) and maybe MagicBloom shader (I just would enjoy trying it in a few animations/movies, but it's not really that important).
Thank you for your time.
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Lut shader conversion for MPC-BE
5 days 7 hours ago #2