Is it possible to implement a bilinear strech filter when resizing windows?
example
in some games type "ac oddysey" it is possible on old hardware to put the desktop at 1920x1080 and the game in borderless fullscreen but at lower resolution 1600x1080 or 1360x1080 to reduce the workload on the GPU without losing so much quality.
on other games like farcry 5 when you do the same thing, the result is pixelated because the resize is not filtered.
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