If you play on 1080p on a big screen, you could use every extra bit of detail you get.
The madVR project has a lot of image processing shaders to use on video material. At least one of them i would love to see in reshade too: Super Resolution.
The great thing is that the shader clearly enhances the sharpness and details, but without any visual artifacts. For people with low pixel density monitors a big deal. Do you think it is possible to implement Super Resolution in reshade?
You might try the DeblurUpscale shader... somewhere on this forum (forgotten which thread). It's very effective at doing what the screenshots demonstrate, from memory.
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