Dolphin Supports Depth-buffer Access Now!

  • Posts: 14
5 years 4 weeks ago #1 by Tomoya
Hello,

I've been working on a Twilight Princess HD remake, and I've requested a dolphin dev to implement depth information access. What did he do? HE DID IT AND HE HAS SUCCESSFULLY IMPLEMENTED DoF AS DOLPHIN'S FIRST DEPTH SHADER! Can somebody make Reshade compatible with Dolphin, now that it gives depth information?

forums.dolphin-emu.org/Thread-unofficial...lphin-custom-version

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  • Posts: 14
5 years 3 weeks ago - 5 years 3 weeks ago #2 by Tomoya
Well here are some screenshots of my texture pack using the DoF, bloom, my color correction preset, and ambient lighting shaders. It would be awesome if somebody could make ReShade utilize the Depth Buffer. I really want to get SSAO and DoF into my pack to complete the HD feel :)







You can also find live progress report videos of my HD projects here: www.youtube.com/channel/UCKxLatSFNVPfPad0FSf8ytw

If you want to stay updated with my pack: forums.dolphin-emu.org/Thread-twilight-princess-hd-texture-pack
^ I uploaded a lot of before and after shots, if you're interested.

I want Matso DoF to work with this and HBAO/SSAO soooooooooo bad. The DoF that Tino made is good, but it doesn't have that Matso style :P

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