Rain

  • rota34
  • Topic Author
More
4 years 1 month ago #1 by rota34 Rain was created by rota34
I recently tried to mix different shaders to make it look like it's raining, with ReflectiveBumpmapping/quint_ssr, AdaptiveFog, Film Grain, and bloom.

Forgive my pretentiousness, as this is way out of my expertise.

Is it possible to have rain particles or long grain which looks like it, using the depth buffer in the same manner as AdaptiveFog.
And have splash particles on the ground using normal map (doesn't have to be consistent with the rain particles).
And maybe have the ability to adjust the amount/intensity at different.

I'm really only looking for the rain particles, as fog and reflection effects already exists.
Maybe this already exists and I don't know how to Google.

Please Log in or Create an account to join the conversation.

We use cookies
We use cookies on our website. Some of them are essential for the operation of the forum. You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.