request for Reflection / Matcap shader improvements

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1 month 4 weeks ago - 1 month 4 weeks ago #1 by BerZerker
hey , recently I've been having great time messing around with reshade in Deus ex with the Dx11 renderer all kinds of great shaders are possible ingame
the matcap shader is by far the most impressive one , its near perfect it adds that extra shine that make the game look more modern

my request is an updated version is adding a a blur effect on the shine so the shading is smooth on the low poly models since currently it make the verctors very apparent , also add a color skip so the shine skips true black in the background only effecting mid and highlights.
Last edit: 1 month 4 weeks ago by BerZerker.

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1 month 3 weeks ago #2 by Fu-Bama
Thanks for the feedback.
I will see what improvements can be implemented.

Glad to hear you like the effect :cheer:

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1 month 3 weeks ago #3 by BerZerker
you're welcome , and thanks for the hard work can't wait to see what you can do with it.

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6 days 22 hours ago #4 by BerZerker
any updates of this shader?

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