hey , recently I've been having great time messing around with reshade in Deus ex with the Dx11 renderer all kinds of great shaders are possible ingame
the matcap shader is by far the most impressive one , its near perfect it adds that extra shine that make the game look more modern
my request is an updated version is adding a a blur effect on the shine so the shading is smooth on the low poly models since currently it make the verctors very apparent , also add a color skip so the shine skips
true black in the background only effecting mid and highlights.