Applying shader effects to another? Approximated depth buffers?

  • Mike-and-Ikes
  • Topic Author
More
3 years 5 months ago #1 by Mike-and-Ikes Applying shader effects to another? Approximated depth buffers? was created by Mike-and-Ikes
I was wondering if it is possible to apply one shader's effects to another shader using reshade? Like if I wanted to, say, apply xBRZ4x to SMAA's edge detection, would that be possible?
If it is I would love to know how. I'm not good with programming though, so if it's not a thing that reshade can do, I can't make a shader that can do that even if I tried.

Also, is it possible to approximate depth buffer values from a video/still image? I'm asking because I managed to get reshade to work on my capture card software that lets me stream my Switch to my computer. Obviously reshade can't obtain a depth buffer the traditional way as there is no depth buffer to be obtained through a generic video feed, but if there is an approximation method out there, I would be happy to test it out. And before you say it, performance is not a concern for me, as I imagine that if it were possible to approximate depth buffers, it would cost enormous amounts of CPU overhead.

Thanks in advance

Please Log in or Create an account to join the conversation.

We use cookies
We use cookies on our website. Some of them are essential for the operation of the forum. You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.