Custom behavior when it's too bright or dark.
For example, all the adaptation shaders that I've tested so far only darken when it's bright and brighten when it's dark.
In some games I wanted to she the shadows of the trees brighter when the sun shines, and in the night everything darker to see contrast between shadow and torches/lights.
So custom settings for each scenario like Brightness, Contrast, Exposure, Gamma, levels, curves, etc would be nice.
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