It's well supported, one simply has to set the RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN global preprocessor definition for all effects in ReShade in that case (in the ReShade overlay under "Edit global preprocessor definitions").
If the game has a specfic executable, then the corresponding flag can also be set in
github.com/crosire/reshade-shaders/blob/list/Compatibility.ini
, which will cause the ReShade setup tool to apply the value for aforementioned definition on install automatically, when installed to this game.