DOF: depth buffer info y flip in UT99

  • nekijel
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2 days 20 hours ago #1 by nekijel DOF: depth buffer info y flip in UT99 was created by nekijel
There's a bug report for the latest UT patch  on github . Contrary to the compatibility list over at pcgamingwiki the depth buffer info actually is accessible. But it's upside down as seen in that screenshot over there.

Isn't this a ReShade/shader issue? It's hard to tell from the outside.

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  • crosire
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2 days 17 hours ago #2 by crosire Replied by crosire on topic DOF: depth buffer info y flip in UT99
It's well supported, one simply has to set the RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN global preprocessor definition for all effects in ReShade in that case (in the ReShade overlay under "Edit global preprocessor definitions").

If the game has a specfic executable, then the corresponding flag can also be set in github.com/crosire/reshade-shaders/blob/list/Compatibility.ini , which will cause the ReShade setup tool to apply the value for aforementioned definition on install automatically, when installed to this game.
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  • nekijel
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2 days 13 hours ago #3 by nekijel Replied by nekijel on topic DOF: depth buffer info y flip in UT99
Ah, that works perfectly. Thanks!

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