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TOPIC: Star Wars Battlefront 2 Flickering

Star Wars Battlefront 2 Flickering 1 year 3 months ago #1

So I made a preset for SWBF 2 and a few guys have issues with ReShade.
They experience flickering and bright colors(like the effect is applied over and over again).

I know the ReShade version he's using is deprecated but he gets it too with v1.0 just without the colors.

Thank you for your help.
Greetings, BurningSky.


Here is the d3d0.log:

24/08/2015 13:35:15:221 [08036] | INFO | Initializing Crosire's ReShade version '0.19.2.904' built on '2015-07-04 14:32:47' loaded from "C:\Program Files (x86)\Steam\steamapps\common\Star Wars Battlefront II\GameData\d3d9.dll" to "C:\Program Files (x86)\Steam\steamapps\common\Star Wars Battlefront II\GameData\BattlefrontII.exe" ...
24/08/2015 13:35:15:244 [08036] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
24/08/2015 13:35:15:245 [08036] | INFO | > Delayed.
24/08/2015 13:35:15:245 [08036] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
24/08/2015 13:35:15:245 [08036] | INFO | > Delayed.
24/08/2015 13:35:15:245 [08036] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
24/08/2015 13:35:15:245 [08036] | INFO | > Delayed.
24/08/2015 13:35:15:245 [08036] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
24/08/2015 13:35:15:245 [08036] | INFO | > Delayed.
24/08/2015 13:35:15:245 [08036] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
24/08/2015 13:35:15:245 [08036] | INFO | > Delayed.
24/08/2015 13:35:15:245 [08036] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
24/08/2015 13:35:15:245 [08036] | INFO | > Delayed.
24/08/2015 13:35:15:245 [08036] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
24/08/2015 13:35:15:245 [08036] | INFO | > Delayed.
24/08/2015 13:35:15:246 [08036] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
24/08/2015 13:35:15:246 [08036] | INFO | > Libraries loaded.
24/08/2015 13:35:15:257 [08036] | INFO | > Found 5 match(es). Installing ...
24/08/2015 13:35:15:288 [08036] | INFO | > Installed 5 hook(s).
24/08/2015 13:35:15:288 [08036] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
24/08/2015 13:35:15:288 [08036] | INFO | > Libraries loaded.
24/08/2015 13:35:15:290 [08036] | INFO | > Found 8 match(es). Installing ...
24/08/2015 13:35:15:332 [08036] | INFO | > Installed 8 hook(s).
24/08/2015 13:35:15:333 [08036] | INFO | Initialized.
24/08/2015 13:35:15:550 [08036] | INFO | Redirecting 'RegisterClassA(0244FCBC)' ...
24/08/2015 13:35:15:551 [08036] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" ...
24/08/2015 13:35:15:551 [08036] | INFO | > Found 9 match(es). Installing ...
24/08/2015 13:35:15:552 [08036] | INFO | > Installed 9 hook(s).
24/08/2015 13:35:15:576 [08036] | INFO | Redirecting 'RegisterRawInputDevices(6AE05044, 1, 12)' ...
24/08/2015 13:35:15:576 [08036] | INFO | Redirecting 'RegisterRawInputDevices(6AE05020, 1, 12)' ...
24/08/2015 13:35:15:584 [08036] | INFO | Redirecting 'Direct3DCreate9(32)' ...
24/08/2015 13:35:15:685 [08036] | INFO | Redirecting 'IDirect3D9::CreateDevice(058134A0, 0, 1, 0011037C, 0x40, 0244EDDC, 0244EDD0)' ...
24/08/2015 13:35:15:700 [08036] | INFO | Recreated effect environment on runtime 0CE1DEE8. 24/08/2015 13:35:15:705 [08036] | INFO | Redirecting 'IDirect3D9::CreateDevice(058134A0, 0, 1, 0011037C, 0x40, 0244EDDC, 0244EDD0)' ...
24/08/2015 13:35:15:705 [08036] | WARN | > Multisampling is enabled. This is not compatible with depthbuffer access, which was therefore disabled.
24/08/2015 13:35:15:730 [08036] | INFO | Recreated effect environment on runtime 0E3638D0.
24/08/2015 13:35:15:749 [08036] | INFO | Redirecting 'IDirect3D9::CreateDevice(058134A0, 0, 1, 0011037C, 0x40, 01D70C54, 01D79200)' ...
24/08/2015 13:35:15:766 [08036] | INFO | Recreated effect environment on runtime 0E458DF0. 24/08/2015 13:35:15:811 [08036] | INFO | Redirecting 'IDirect3DDevice9::Reset(0CEE24A0, 01D70C54)' ...
24/08/2015 13:35:16:235 [08036] | INFO | Recreated effect environment on runtime 0E458DF0.
24/08/2015 13:35:16:676 [08036] | INFO | Loading effect from "C:\Program Files (x86)\Steam\steamapps\common\Star Wars Battlefront II\GameData\ReShade.fx" ...
24/08/2015 13:35:19:154 [08036] | INFO | > Successfully compiled effect.
24/08/2015 13:35:36:856 [08036] | INFO | Redirecting 'RegisterRawInputDevices(6AE054D8, 1, 12)' ...
24/08/2015 13:35:36:858 [08036] | INFO | Redirecting 'RegisterRawInputDevices(6AE054E4, 1, 12)' ...
24/08/2015 13:36:26:418 [08036] | INFO | Redirecting 'RegisterRawInputDevices(6AE05044, 1, 12)' ...
24/08/2015 13:36:26:418 [08036] | INFO | Redirecting 'RegisterRawInputDevices(6AE05020, 1, 12)' ...
24/08/2015 13:36:26:424 [08036] | INFO | Redirecting 'IDirect3DDevice9::Reset(0CEE24A0, 01D70C54)' ...
24/08/2015 13:36:26:424 [08036] | INFO | Destroyed effect environment on runtime 0E458DF0.
24/08/2015 13:36:26:809 [08036] | INFO | Recreated effect environment on runtime 0E458DF0.
24/08/2015 13:36:26:825 [08036] | INFO | Loading effect from "C:\Program Files (x86)\Steam\steamapps\common\Star Wars Battlefront II\GameData\ReShade.fx" ...
24/08/2015 13:36:29:198 [08036] | INFO | > Successfully compiled effect.
24/08/2015 13:36:33:931 [08036] | INFO | Saving screenshot to "C:\Program Files (x86)\Steam\steamapps\common\Star Wars Battlefront II\GameData\BattlefrontII 2015-08-24 13-36-33.png" ...
24/08/2015 13:36:34:476 [08036] | INFO | Saving screenshot to "C:\Program Files (x86)\Steam\steamapps\common\Star Wars Battlefront II\GameData\BattlefrontII 2015-08-24 13-36-34.png" ...
24/08/2015 13:36:39:664 [08036] | INFO | Redirecting 'RegisterRawInputDevices(6AE054D8, 1, 12)' ...
24/08/2015 13:36:39:665 [08036] | INFO | Redirecting 'RegisterRawInputDevices(6AE054E4, 1, 12)' ...
24/08/2015 13:36:43:429 [08036] | INFO | Destroyed effect environment on runtime 0E458DF0. 24/08/2015 13:36:43:460 [08036] | INFO | Exiting ...
24/08/2015 13:36:43:460 [08036] | INFO | Uninstalling 27 hook(s) ...
24/08/2015 13:36:43:552 [08036] | INFO | Exited.
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Star Wars Battlefront 2 Flickering 1 year 3 months ago #2

  • crosire
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This can happen if the image is presented twice. This was an issue with D3D11 games mostly, so I added a check there, but not for D3D9. Could be the same with this game (which is D3D9).
Cheers, crosire =)
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Star Wars Battlefront 2 Flickering 1 year 3 months ago #3

Thank you for your fast reply.

So there is no way to fix this from my side ?
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