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TOPIC: Alchemy SAO not working properly in Reshade 1.1

Alchemy SAO not working properly in Reshade 1.1 10 months 3 weeks ago #1

Hi everyone
After moving to the Reshade Framework 1.1 from MasterEffects I found that Alchemy SAO is not working properly.
The problem must be when the shader code was ported because I tried MasterEffects with the Reshade 1.1 binary and it worked.
No other AO shader has this problem.
Here are some pictures:

MasterEffects


Reshade 1.1
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Alchemy SAO not working properly in Reshade 1.1 10 months 3 weeks ago #2

  • Marty McFly
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That looks like logarithmic depth enabled in one picture and disabled in the other.
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Alchemy SAO not working properly in Reshade 1.1 10 months 3 weeks ago #3

This only happens with Alchemy SAO, other AO techniques behave correctly.
If it was logarithmic depth enabled it would affect the other techniques, right?
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Alchemy SAO not working properly in Reshade 1.1 10 months 2 weeks ago #4

Several of my tests suggest that the current framework(1.1) SAO only cast lines around the edge of models
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Alchemy SAO not working properly in Reshade 1.1 10 months 2 weeks ago #5

Let's hope it gets fixed in the next version of the Framework, or that Marty's new AO looks better with similar performance so we won't need to use SAO anymore
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