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TOPIC: Can I adjust focus time (fade time) in DOF?

Can I adjust focus time (fade time) in DOF? 7 months 3 weeks ago #1

Greets, I'm a Reshade new user. I've already managed to get some DOF and Lumasharpen effects quite acceptable for me, but I have found that transition time or fade time from blurred to not blurred is instant. I can reproduce this if I'm looking a tree trunk from close, and then turn my view a bit outside and inside the trunk. There is no fade time and it looks a little weird. SO, is there any way to add fade time to the DOF?

I take this topic to ask another question about DOF: Is there anyway that DOF doesn't affect to the HUD?

Thanks and sorry for my bad english.
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Can I adjust focus time (fade time) in DOF? 7 months 3 weeks ago #2

  • Elimina
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Maegirom wrote:
Greets, I'm a Reshade new user. I've already managed to get some DOF and Lumasharpen effects quite acceptable for me, but I have found that transition time or fade time from blurred to not blurred is instant. I can reproduce this if I'm looking a tree trunk from close, and then turn my view a bit outside and inside the trunk. There is no fade time and it looks a little weird. SO, is there any way to add fade time to the DOF?

I take this topic to ask another question about DOF: Is there anyway that DOF doesn't affect to the HUD?

Thanks and sorry for my bad english.

Right now the only way to adjust DoF fade is to edit the focus radius. You can also make the transition smoother by increasing the amount of focus samples. (I think the highest you can go is 200)

About the HUD. You can create a HUD mask to stop ReShade from effecting areas on the screen. (Located in the Ganossa.cfg) there is also a HUD mask helper that generates a HUD mask from static elements on the screen. You can also create you own by taking a picture of you screen and outlining the HUD elements.
Last Edit: 7 months 3 weeks ago by Elimina.
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Can I adjust focus time (fade time) in DOF? 7 months 3 weeks ago #3

Thx for quick reply. Yes, focus radius makes this transition smoother, but only when you are aproaching in straight line to a obstacle (e.g. a tree). If you are already close to that tree and turn your view in and out of the trunk, the effect is instantaneous. I've raised the focus samples (max is 10) but I haven't seen any effect about this.

About the Ganossa UI mask, I've tried to activate it but I'm receiving an error "value must be a literal expression" or something like that when launching the game (Fallout 4 btw). I think, as I've read here in the forum is a bug already reported :-/

Thanks for your time.
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