Can I adjust focus time (fade time) in DOF?
- Maegirom
- Topic Author
I take this topic to ask another question about DOF: Is there anyway that DOF doesn't affect to the HUD?
Thanks and sorry for my bad english.
Please Log in or Create an account to join the conversation.
- Elimina
Maegirom wrote: Greets, I'm a Reshade new user. I've already managed to get some DOF and Lumasharpen effects quite acceptable for me, but I have found that transition time or fade time from blurred to not blurred is instant. I can reproduce this if I'm looking a tree trunk from close, and then turn my view a bit outside and inside the trunk. There is no fade time and it looks a little weird. SO, is there any way to add fade time to the DOF?
I take this topic to ask another question about DOF: Is there anyway that DOF doesn't affect to the HUD?
Thanks and sorry for my bad english.
Right now the only way to adjust DoF fade is to edit the focus radius. You can also make the transition smoother by increasing the amount of focus samples. (I think the highest you can go is 200)
About the HUD. You can create a HUD mask to stop ReShade from effecting areas on the screen. (Located in the Ganossa.cfg) there is also a HUD mask helper that generates a HUD mask from static elements on the screen. You can also create you own by taking a picture of you screen and outlining the HUD elements.
Please Log in or Create an account to join the conversation.
- Maegirom
- Topic Author
About the Ganossa UI mask, I've tried to activate it but I'm receiving an error "value must be a literal expression" or something like that when launching the game (Fallout 4 btw). I think, as I've read here in the forum is a bug already reported
Thanks for your time.
Please Log in or Create an account to join the conversation.