mip level render target

  • Posts: 17
3 years 9 months ago #1 by dustymonkey
Is it possible to set a a specific mipmap level as render target?

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  • Posts: 3633
3 years 9 months ago #2 by crosire
Nope. That wouldn't work well with the automatic mipmap recreation ReShade does after each pass (if more than one 1 miplevel were specified for the target texture).

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