Shader creates a small viewport on DX10/11

  • Posts: 292
3 years 4 months ago #1 by matsilagi
Hey.

So, i have ported a shader some time ago, and when i moved it to ReShade 3.0, it creates a small viewport if the ReShade overlay is not on screen.

Does anyone have a clue on what to do to fix this?



It only happens on DX10/11 and with this shader.

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  • Posts: 57
3 years 4 months ago #2 by XIIICaesar
Don't know how I did it but it is a cool side effect.

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